Toys
Vintage Battle-Cry Board Game
- Item Number
- 291
- Estimated Value
- 75 USD
- Sold
- 25 USD to brd8e1b1f
- Number of Bids
- 1 - Bid History
Item Description
Vintage Civil War Board Game
Unused, one small wrinkled corner to box.
Vintage late 1960's.
While superficially similar to conventional board wargames, it borrows from miniatures wargaming with its use of plastic figures and its simplified rules.The map is initially composed of blank hexes, although additional cardboard hexes can be placed to alter the printed terrain and recreate a wide variety of battles, as per scenario instructions. The game manual includes fifteen official scenarios (battles).
Players command a variety of units: infantry, cavalry, and artillery. Each unit is composed of a varying number of plastic figures. During each turn, players alternate playing cards from their hands. There are Order and Special Order cards. Order cards allow a player to activate a number of units on a specified section -left flank, center, or right flank. Special Order cards provide specific unique manipulations of game mechanics that are detailed on the card. Attacks are made by rolling a number of dice, depending on the attacking unit and any defensive terrain. Each six-sided die is labeled with each unit symbol; if the rolled symbol matches the target's unit type, a single figure is removed. A flag roll on the die forces the unit to retreat one square.
Scenarios might also use a number of the included General figures. The supplied General figures are physically identical but the scenario setup identifies each one as a historical person. The General moves separately but can be co-located in the same hex as another unit; this is the only unit stacking allowed in the game. Generals provide the benefit of allowing an advance after combat when the enemy has been either forced to retreat or completely eliminated, and they also allow a defending unit to ignore the first flag (retreat) dice rolled by the enemy.
For each opponent's unit entirely removed from the board a player receives one victory point. The player who scores the required number of victory points, as determined by the scenario instructions, is the winner.
Item Special Note
All items will be available for pickup in Clarendon Hills from Nov. 3 - Nov. 10. Shipping available at an additional charge.
Donated By:
John & Paula Reeger
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